Hardware System Architect, Pixel Watch
Company: Google
Location: Mountain View
Posted on: April 2, 2026
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Job Description:
info_outline X Note: By applying to this position you will have
an opportunity to share your preferred working location from the
following: Mountain View, CA, USA; San Diego, CA, USA . Minimum
qualifications: Bachelor's degree in Electrical Engineering,
Computer Engineering, Physics, a related field, or equivalent
practical experience. 6 years of experience working in a consumer
electronics environment. 3 years of experience in technical
leadership. Preferred qualifications: 10 years of experience in
computer architecture and System-on-Chip (SoC) design, for
Android-based hardware systems. Experience in balancing complex
design trade-offs across performance, power, cost, and form factor
within hardware and software domains. Experience with machine
learning models and AI accelerators, such as Neural Processing
Units (NPUs). Experience in ambient and edge computing, including
on-device AI processing, data processing, and memory management for
low-power devices. Knowledge of consumer electronics, with a focus
on Wearable or Mobile ecosystems. Ability to navigate ambiguity and
drive technical consensus across matrixed engineering, software,
and product management teams. About the job The Watch Hardware
Engineering team is looking for a System Architect responsible for
defining and implementing the hardware architecture for wearable
products to enable ambient and edge computing applications. You
will provide thought leadership in architecting the system design
and platform architecture for next generation wearable products.
The architect will ensure all subsystems work together to meet
performance, power, and cost goals for all critical user journeys.
This role involves an understanding and analysis of the data
processing paths and associated hardware, silicon, and software
solutions. You will collaborate cross-functionally both internally
and externally with silicon vendors and technology partners.The
Platforms and Devices team encompasses Google's various computing
software platforms across environments (desktop, mobile,
applications), as well as our first party devices and services that
combine the best of Google AI, software, and hardware. Teams across
this area research, design, and develop new technologies to make
our user's interaction with computing faster and more seamless,
building innovative experiences for our users around the world. The
US base salary range for this full-time position is
$189,000-$274,000 bonus equity benefits. Our salary ranges are
determined by role, level, and location. Within the range,
individual pay is determined by work location and additional
factors, including job-related skills, experience, and relevant
education or training. Your recruiter can share more about the
specific salary range for your preferred location during the hiring
process. Please note that the compensation details listed in US
role postings reflect the base salary only, and do not include
bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities Architect the data processing paths and
hardware-software interfaces for ambient and edge computing
applications on wearable hardware. Define system and
component-level specifications for performance, power, and
thermals. Support critical user journeys, including on-device AI
for audio and ecosystem interoperability across Google’s platforms.
Evaluate the critical trade-offs between power, cost, and form
factor. Select chipsets and key components while influencing
supplier road maps to deliver optimized solutions. Oversee system
prototyping and integration. Drive the validation and optimization
process to ensure all hardware meets established Key Performance
Indicators. Investigate emerging technologies, algorithms, and
architectures to drive innovation for future wearable products.
Keywords: Google, Merced , Hardware System Architect, Pixel Watch, Engineering , Mountain View, California